Football hole numbers label the offense’s intended point of attack. In a common system, odd-numbered holes are to the offense’s left, even-numbered holes are to its right, and the numbers increase away from the center. This is playbook terminology, not a rule of football, so confirm the numbering system your team uses.

Choose the ball carrier, hole and concept to decode a run call.

Run-Call Decoder

2-back → 4 holeRight B gap. Concept: Dive.
Offensive Hole Map
Offense’s leftOffense’s right
7Out
5C
3B
1A
0Center
2A
4B
6C
8Out

Source: Common odd-left/even-right convention documented in the references cited in the article; individual playbooks vary.

The Common Offensive Hole-Numbering System

Teach the map from the offense’s point of view. The left and right sides below belong to the offense, not a defender facing the formation.

Hole Side Intended Point of Attack
0 Middle Directly behind or over the center
1 Left A gap: center to guard
2 Right A gap: center to guard
3 Left B gap: guard to tackle
4 Right B gap: guard to tackle
5 Left C gap: tackle to tight end
6 Right C gap: tackle to tight end
7 Left Outside the tight end or end man
8 Right Outside the tight end or end man

Some systems add a 9 hole on the left perimeter. Others use 7 and 8 as their widest landmarks. A tight end, wing or unbalanced surface can also affect how a staff defines its outside holes.

Put the team’s exact map on the first page of the playbook rather than assuming a transfer player or new assistant knows it. The odd-left, even-right convention appears in multiple coaching references, including a youth program’s offensive terminology and a basic play-design guide. Neither makes the convention universal.

Decode Calls Such as 24 Dive

In a common two-digit system, the first digit identifies the ball carrier, the second digit identifies the intended hole, and the word names the run concept or blocking scheme.

If the tailback is the 2-back, 24 Dive tells that back to attack the 4 hole—the right B gap. 23 Dive sends the same runner toward the left B gap. 36 Power sends the 3-back toward the 6 hole, while “Power” tells the offense which blocking scheme and backfield action to execute.

Back numbers are not jersey numbers. A staff might label the quarterback 1, tailback 2 and fullback 3, but formations and systems differ. The Mitchell Memorial Club, for example, identifies its quarterback as 1 or 10 and other backs with 2/20, 3/30 or 4/40 labels in its program-wide terminology.

Numbered calls can encode something else entirely. In one documented Wing-T system, three digits identify formation, series and hole. That staff also does not use the standard odd-left/even-right rule for every point of attack. Its 121 Buck call means first formation, Buck series and 1 hole—not “12-back to the 1 hole.” The Wing-T numbering explanation shows why players must learn the language of the current offense rather than treating any numbering convention as universal.

Hole, Gap and Defensive Technique Numbers Are Different

A hole number communicates an offensive point of attack. A gap letter names a space in the offensive surface: A between center and guard, B between guard and tackle, C between tackle and tight end, and D outside the tight end.

A defensive technique number identifies a defender’s alignment on an offensive lineman. A 0-technique is head-up on the center, while a 3-technique is on a guard’s outside shoulder.

These systems overlap on the field but do not mean the same thing. A run called to the 4 hole may attack the right B gap, where the offense sees a 3-technique. A defensive alignment glossary illustrates the technique system. Our football gaps guide covers how the lettered spaces change with the offensive surface.

Coach the Hole as a Landmark, Not a Promise

The called hole identifies where the concept is designed to hit. It does not guarantee that an open lane will remain there after the snap.

Give the runner three separate instructions:

  1. Track: State the aiming point, such as the play-side leg of the guard.
  2. Read: Name the block or defender that confirms the entry.
  3. Adjustment: Define when the runner may press, bend or bounce.

“Run to the 4 hole” is incomplete coaching. A more useful instruction is: “Open right, press the play-side guard’s outside leg, read the block on the first down lineman past the center and make one cut off it.” Match the track, read and adjustment to the actual concept in the playbook.

On film, grade whether the back pressed the assigned track before grading where the ball eventually entered. A correct cutback can finish in a different gap from the called hole. Immediately labeling that a wrong-hole run can punish the decision the blocking scheme requires.

Install the Numbering System in 10 Minutes

Place nine flat cones at the mapped landmarks in this left-to-right order from the offense’s perspective: 7, 5, 3, 1, 0, 2, 4, 6, 8. Align a center, two guards, two tackles and two tight ends. Put the quarterback and available backs in the base formation.

Minutes 0–2: Point and Call

The coach calls a number. Every player points to the same landmark. Correct left-right errors immediately.

Minutes 2–5: Walk the Track

Call each back and hole: “2-back, 4 hole.” The named runner takes the prescribed first steps and walks through the landmark. The line remains still so the landmark stays visible.

Minutes 5–8: Add the Concept

Call complete plays such as “24 Dive” or “36 Power.” Linemen take assignment steps without contact while the runner executes the track and read footwork. Ask one player after each rep to decode the carrier, hole and scheme aloud.

Minutes 8–10: Change the Surface

Remove a tight end, trade him to the other side or add a wing. Ask the unit to identify the outside holes according to the team’s documented rules before running the call.

The checkpoint is that all 11 players identify the same point of attack without waiting for the coach to redraw it. Use one numbering system across the playbook, wristbands, scout cards and film grades. If the staff calls the same space “4,” “B gap” and “guard-tackle” in different periods, explicitly teach those as translations rather than making players guess.